Amir Ahmady

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  • Studying electronic engineering; Passionate about creating and figuring out how things work both internally and externally; Practicing from an early age and working professionally as a software developer; Mostly interested in mobile applications and reverse engineering.

Skills

  • Spoken Languages
    Persian/Farsi
     
    English
     
  • Programming Languages
    JavaScript/TypeScript
     
    C/C++
     
    C#
     
    HTML
     
    CSS
     
  • Frameworks and Development Tools
    React
     
    React-Native
     
    Git
     
    GitHub
     
    Express.js
     
    Android Studio
     
    Xcode
     
    Node.js
     
  • Operating Systems
    Windows
     
    MacOS
     
    Ubuntu
     
  • Databases
    MongoDB
     
    MySQL
     
    PostgreSQL
     
    SQLite
     
  • Others
    CI/CD
     
    Command Line
     
    Reverse Engineering
     

Professional Experiences

  • Dorreh Co.Remote
    Full Stack Mobile DeveloperNov 2020 - September 2022
    • Shortly after my previous job and due to the COVID-19 crisis I was looking more into remote jobs with working hours flexibility. So I started working for Dorreh Co. as a React-Native developer at first. However, I soon had to pick up some back-end parts of the projects. It helped me feel more comfortable knowing how I can structure the entire stack to suit me better on the mobile side.
    • During these times I met a lot of co-workers with good experience and I learned a lot of from them in every way possible. The more I was being put to work on newer projects the newer techniques I was able to adapt and learn.
  • Agret Co.Babol, Mazandaran, Iran
    React-Native Developer | Desktop App Developer | Web developmentAugust 2017 - October 2020
    • Started working for Agret Co. as my first professional job after finishing high school, hired as a C# & VB.Net developer at first but switched to mobile department when they were in need of a React-Native developer.
    • In times of need I had to make front-ends and write back-ends in JavaScript/TypeScript, React for the UI and Express.JS with MongoDB on the server.

Side Projects

  • open.mp
    A multiplayer mod for Grand Theft Auto: San Andreas that is fully backwards compatible with San Andreas Multiplayer.
  • samp-node
    A plugin/extension to San Andreas Multiplayer modification for the game GTA: San Andreas, written in C++, which people can use to write the scripts in JS/TS; It's a tool that embed Node.JS into server application and creates multiple Node environments.
  • small3d-cpp
    A very small renderer made in C++
  • omp-models
    A website using Next.js, React-Native-Web, and Three.js to render models exported from a game and stored data in a smaller version in a JSON file
  • rwexporter
    A cli tool to export Dff/TXD data from the game GTA: San Andreas and convert them into a smaller file with needed data only in a JSON or a binary file
  • FarsiType
    A simple library for Farsi/Arabic strings written in C++

Education

  • Amol University of Special Modern TechnologiesAmol, Mazandaran, Iran2018 - present
    Studying Electronic Engineering
  • National Organization for Development of Exceptional TalentsBabol, Mazandaran, Iran2011 - 2018

Personal

  • I love creating stuff, whether it's a video, a photo edit, or most of all, a random app doing something fun. I'm interested mostly in how things around me are created first, then trying to replicate it. And if I find something interesting, I'll invest all of my time and effort on it and enjoy the process!
  • Back in secondary school we were taught QBasic and a year after that we started VB6. Those were fun days when I realized I have a lot of interest in programming and creating things, whether through code or not. Creation has always been my hobby! In high school, we were being taught C++ which I already knew and managed to succeed greatly in that year with. Those years in school were the ones I tried to pick up different languages either by finding them interesting or being forced to use them in order to create certain things. Languages like Pawn, Lua, C, C++ HTML&CSS, PHP, and C# were those I kept messing with and created small things for myself.